Line data Source code
1 : /******************************************************************************************************
2 :
3 : (C) 2022-2025 IVAS codec Public Collaboration with portions copyright Dolby International AB, Ericsson AB,
4 : Fraunhofer-Gesellschaft zur Foerderung der angewandten Forschung e.V., Huawei Technologies Co. LTD.,
5 : Koninklijke Philips N.V., Nippon Telegraph and Telephone Corporation, Nokia Technologies Oy, Orange,
6 : Panasonic Holdings Corporation, Qualcomm Technologies, Inc., VoiceAge Corporation, and other
7 : contributors to this repository. All Rights Reserved.
8 :
9 : This software is protected by copyright law and by international treaties.
10 : The IVAS codec Public Collaboration consisting of Dolby International AB, Ericsson AB,
11 : Fraunhofer-Gesellschaft zur Foerderung der angewandten Forschung e.V., Huawei Technologies Co. LTD.,
12 : Koninklijke Philips N.V., Nippon Telegraph and Telephone Corporation, Nokia Technologies Oy, Orange,
13 : Panasonic Holdings Corporation, Qualcomm Technologies, Inc., VoiceAge Corporation, and other
14 : contributors to this repository retain full ownership rights in their respective contributions in
15 : the software. This notice grants no license of any kind, including but not limited to patent
16 : license, nor is any license granted by implication, estoppel or otherwise.
17 :
18 : Contributors are required to enter into the IVAS codec Public Collaboration agreement before making
19 : contributions.
20 :
21 : This software is provided "AS IS", without any express or implied warranties. The software is in the
22 : development stage. It is intended exclusively for experts who have experience with such software and
23 : solely for the purpose of inspection. All implied warranties of non-infringement, merchantability
24 : and fitness for a particular purpose are hereby disclaimed and excluded.
25 :
26 : Any dispute, controversy or claim arising under or in relation to providing this software shall be
27 : submitted to and settled by the final, binding jurisdiction of the courts of Munich, Germany in
28 : accordance with the laws of the Federal Republic of Germany excluding its conflict of law rules and
29 : the United Nations Convention on Contracts on the International Sales of Goods.
30 :
31 : *******************************************************************************************************/
32 :
33 : /*====================================================================================
34 : EVS Codec 3GPP TS26.443 Nov 04, 2021. Version 12.14.0 / 13.10.0 / 14.6.0 / 15.4.0 / 16.3.0
35 : ====================================================================================*/
36 :
37 : #include <math.h>
38 : #include <stdlib.h>
39 : #include <stdint.h>
40 : #include "options.h"
41 : #ifdef DEBUGGING
42 : #include "debug.h"
43 : #endif
44 : #include "jbm_pcmdsp_window.h"
45 : #include "cnst.h"
46 : #include "wmc_auto.h"
47 :
48 : /*-----------------------------------------------------------------------*
49 : * hannWindow()
50 : *
51 : * Generates a Hann window (cos-shaped) of length n
52 : *-----------------------------------------------------------------------*/
53 :
54 105 : void hannWindow(
55 : uint16_t n,
56 : float *w )
57 : {
58 : uint16_t i;
59 : float arg;
60 :
61 43305 : for ( i = 0; i < n / 2; i++ )
62 : {
63 43200 : arg = ( ( 2.0f * EVS_PI ) * i ) / (float) ( n );
64 43200 : w[i] = (float) ( ( 1.0f - cos( arg ) ) / 2.0f );
65 : }
66 :
67 43305 : for ( ; i < n; i++ )
68 : {
69 43200 : w[i] = 1.0f - w[i - n / 2];
70 : }
71 :
72 105 : return;
73 : }
74 :
75 :
76 : /*-----------------------------------------------------------------------*
77 : * overlapAdd()
78 : *
79 : * Overlap/Add of two signal with a given window
80 : *-----------------------------------------------------------------------*/
81 :
82 312 : void overlapAdd(
83 : const float *fadeOut,
84 : const float *fadeIn,
85 : float *out,
86 : uint16_t n,
87 : uint16_t nChannels,
88 : const float *fadeOutWin,
89 : const float *fadeInWin )
90 : {
91 : float fdOutVal, fdInVal;
92 : int16_t i, j, hannIter;
93 : float combinedVal;
94 :
95 1161 : for ( j = 0; j < nChannels; j++ )
96 : {
97 : /* reset Hann window iterator to beginning (both channels use same window) */
98 849 : hannIter = 0;
99 359409 : for ( i = j; i < n; i += nChannels )
100 : {
101 358560 : fdOutVal = fadeOut[i] * fadeOutWin[hannIter];
102 358560 : fdInVal = fadeIn[i] * fadeInWin[hannIter];
103 : /* round combinedVal value (taking care of sign) */
104 358560 : combinedVal = fdInVal + fdOutVal;
105 358560 : out[i] = combinedVal;
106 358560 : hannIter++;
107 : }
108 : }
109 :
110 312 : return;
111 : }
112 :
113 0 : void overlapAddEvs(
114 : const float *fadeOut,
115 : const float *fadeIn,
116 : float *out,
117 : uint16_t n,
118 : uint16_t nChannels,
119 : const float *fadeOutWin,
120 : const float *fadeInWin )
121 : {
122 : float fdOutVal, fdInVal;
123 : int16_t i, j, hannIter;
124 : float combinedVal;
125 :
126 0 : for ( j = 0; j < nChannels; j++ )
127 : {
128 : /* reset Hann window iterator to beginning (both channels use same window) */
129 0 : hannIter = 0;
130 0 : for ( i = j; i < n; i += nChannels )
131 : {
132 0 : fdOutVal = fadeOut[i] * fadeOutWin[hannIter];
133 0 : fdInVal = fadeIn[i] * fadeInWin[hannIter];
134 : /* round combinedVal value (taking care of sign) */
135 :
136 0 : combinedVal = floorf( ( fdInVal + fdOutVal ) + 0.5f );
137 0 : if ( fdInVal + fdOutVal < 0.0 )
138 : {
139 0 : combinedVal = ceilf( ( fdInVal + fdOutVal ) - 0.5f );
140 : }
141 :
142 : /* saturate value */
143 0 : if ( combinedVal > MAX16B_FLT )
144 : {
145 0 : combinedVal = MAX16B_FLT;
146 : }
147 0 : else if ( combinedVal < MIN16B_FLT )
148 : {
149 0 : combinedVal = MIN16B_FLT;
150 : }
151 :
152 0 : out[i] = combinedVal;
153 :
154 0 : hannIter++;
155 : }
156 : }
157 :
158 0 : return;
159 : }
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